textures
英 [ˈtɛkstʃəz]
美 [ˈtɛkstʃərz]
n. 质地; 手感; 口感; (音乐或文学的)谐和统一感,神韵
texture的第三人称单数和复数
柯林斯词典
- N-VAR (摸上去的)质地,质感,纹理
Thetextureof something is the way that it feels when you touch it, for example how smooth or rough it is.- Aloe Vera is used in moisturisers to give them a wonderfully silky texture...
芦荟用于润肤霜中,使之具有美妙的丝般润滑感。 - Her skin is pale, the texture of fine wax.
她肤色苍白,肤质细腻如蜡。
- Aloe Vera is used in moisturisers to give them a wonderfully silky texture...
- N-VAR (尤指食品、土壤的)结构,构造
Thetextureof something, especially food or soil, is its structure, for example whether it is light with lots of holes, or very heavy and solid.- This cheese has an open, crumbly texture with a strong flavour...
这种奶酪多孔松脆,风味浓郁。 - Earthworms consume large amounts of soil, and produce a rich humus, perfect in texture.
蚯蚓吃下大量土壤,排出肥力丰富、物理结构理想的腐殖质。
- This cheese has an open, crumbly texture with a strong flavour...
- N-VAR (音乐、文学作品的)神韵,谐和统一(感)
Thetextureof a piece of music or a work of literature is the impression that it makes on you as a result of the way that its different elements are combined.- The very texture of his prose bears the influence of his familiarity with drugs.
他独特的散文风韵显示出他常常在毒品的影响下进行创作的痕迹。
- The very texture of his prose bears the influence of his familiarity with drugs.
双语例句
- Many styles coordinate with Nourison's signature hand made area rugs with matching textures and colors.
许多风格配合Nourison的签名相匹配的手工纹理和色彩面积地毯。 - Think of a subject in colors, lines, shapes, and textures.
想一想关于主题的颜色,线条,形状和肌理。 - Repeat this process for as many Terrain Textures as you like.
重复这个过程你可以添加多个地形纹理。 - Threads of different colors and textures were woven into an intricate pattern.
各种花色和质地的线织成了一幅复杂的图案。 - From his facial hair to the textures of the clothes and other such objects.
从他面部的头发,衣服和其他类似物体的纹理。 - In this paper, a fractal analysis technique is proposed to analyze the textures of hyperspectral images.
提出了一种基于分形刚度分析高光谱影像纹理的技术。 - While meshes and textures define the shape and look of a scene, lights define the color and mood of your3D environment.
网格和纹理决定了场景的形状和外观,光源则决定你的3D环境的颜色和氛围。 - Some of the textures used to map the models and also done some test rendering.
一些用来映射模型的纹理和渲染也做了一些测试。 - 3D models are created by combining and manipulating primitive object shapes and assigning textures to them.
通过组合和操作基本对象形状并分配纹理,创建3D模型。 - This is the most direct and easiest way for me as I have the full control over the textures.
This要的是最直接和最简单的方法给我,因为我有过的纹理完全控制。